AI Insights · Timothy · April 2024
Top 5 Apple Arcade Games in Belgium for Q1 2024
Explore the performance of the top 5 Apple Arcade games in Belgium during Q1 2024, including their weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Apple Arcade games in Belgium showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here is a detailed look at their performance:
Chess - Play & Learn by Chess.com saw a steady decline in weekly revenue, starting at around $11.8K in early January and dropping to approximately $5.6K by the end of March. Weekly downloads fluctuated slightly, peaking at 3K in the first week of January and stabilizing around 2K towards the end of the quarter. The app maintained a strong user base, with weekly active users remaining consistently above 75K, despite a minor drop from 79K to 75K throughout the quarter.
Ninja Kiwi's Bloons TD 6 experienced a stable but low revenue trend, averaging around $500 per week. Weekly downloads were modest, averaging under 100 downloads per week for most of the quarter, with a notable dip to 46 in mid-March. The game’s weekly active users showed a gradual decline from 1.8K to about 1.4K over the quarter.
Asphalt 8: Airborne from Gameloft demonstrated a moderate revenue trend, starting at $465 in the first week of January and ending at $385 in the last week of March. Weekly downloads showed some variation, with a peak of 1.8K in early March. The game maintained a stable number of weekly active users, hovering around 3.2K to 4.4K throughout the quarter.
Fingersoft's Hill Climb Racing saw its weekly revenue fluctuate, peaking at $431 in late January and dropping to $147 in mid-March, before recovering to $345 by the end of the quarter. Weekly downloads spiked to nearly 3K in mid-February but generally remained around 1K. The game’s active users peaked at 26.7K in mid-February, showing a strong engagement trend.
Lastly, Solitaire by MobilityWare maintained a consistent revenue trend, with weekly earnings around $200. Downloads remained steady, averaging around 350 per week. The app had a robust active user base, consistently around 80K, peaking at 86.6K in early February.
These insights are based on Sensor Tower data, and more detailed information can be found on their platform.